1.So it's no surprise that someone attempted to design an objective way to measure distraction.
所以说有人试图设计一种客观的方法来测量注意力分散也是不足为奇的。
2.It's a simple computer game designed by a psychologist named Nilli Lavie.
这是一个简单的电脑游戏,由一位叫做尼里拉威的心理学家所设计。
3.In Lavie's game, people watch as the letters N and X appear and disappear in a certain area on the computer screen.
在她的游戏中,人们在电脑屏幕上特定的区域中观看出现或者消失的字母N和X。
4.Every time they see an N, they press one key, and every time they see an X they press another, except other letters also start appearing in the surrounding area of the screen with increasing frequency which creates a distraction and makes the task more difficult.
每次人们看见N,就按一个键,每次看见X,就按另一个键,其它字母也一样在屏幕上附近的区域出现,并以出现的频率逐渐增长来使这项任务更加有难度。
5.Lavie observed that people's reaction time slowed as these distractions increased.
拉威观察到人们在分散注意力度增加后反应速度减慢了。